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Armament Master [Zendikar 1/249] |
2,99 zł |
| Armament Master WW Creature — Kor Soldier Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. (2/2) Stan kart: Slightly Played do Mint/Nearmint |
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Arrow Volley Trap [Zendikar 2/249] |
0,49 zł |
| Arrow Volley Trap 3WW Instant — Trap If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. ... |
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Kor Aeronaut [Zendikar 17/249] |
0,75 zł |
| Kor Aeronaut WW Creature — Kor Soldier Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. (2/2) Stan kart: ... |
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Kor Duelist [Zendikar 19/249] |
0,75 zł |
| Kor Duelist W Creature — Kor Soldier As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) (1/1) Stan kart: Slightly Played do Mint/Nearmint |
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Landbind Ritual [Zendikar 24/249] |
0,75 zł |
| Landbind Ritual 3WW Sorcery You gain 2 life for each Plains you control. Stan kart: Slightly Played do Mint/Nearmint |
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Shepherd of the Lost [Zendikar 34/249] |
0,75 zł |
| Shepherd of the Lost 4W Creature — Angel Flying, first strike, vigilance (3/3) Stan kart: Slightly Played do Mint/Nearmint |